The races in S&W don't exactly have a lot of extra text so I didn't set myself up for a huge amount of work. Normally I don't stat stuff out for specific system unless I'm writing a tournament adventure, but I figured...."why not, I'll give it a go". Not like I'm trying to write Shakespeare!
The idea of The Noerglein is that they are a true race of humanoids descended from various bastard offspring of Human and either Ogre or Hobgoblin "relations". Sure, most of these half-humanoids would be sterile, but a few might not be and eventually were able to breed to a "true" race that had some of the attributes of their ancestors. I pictured them as noble savages with their own strong moral code and a penchant for staying the hell away from other humanoids.
They'll have a role in the adventure I'm working on, but GMs and players can easily put their own spin on it. It either works or it doesn't......
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