3/15/2017

Friendly Head's-Up Regarding a New Kickstarter Good for Online Games

Friendly Head's-Up Regarding a New Kickstarter Good for Online Games
I don't recommend too many Kickstarters (or at least I don't think I do), but Fantasy Maps, Floorplans & Art Pack for RPG games is one I just signed on to.

The creator, Jean Francois Senay, has done five previous Kickstarters and usually has most of the artwork completed before he even launches. For about $9 USD you can pick up some new modular interior floorplans (nothing too special there) , nine furnished rooms, and 135 items. I bought in for the finished rooms & items, which I think are great resources when playing online with the likes of MapTools or Roll20.

3/13/2017

A Twofer of Tools From the Basic Fantasy Role Playing Game

A Twofer of Tools From the Basic Fantasy Role Playing Game
A little over a year ago I posted the Basic Fantasy Role Playing Game as a Free GM Resource. I took a bit of a re-visit and noticed that the BFRPG folks have a few pretty cool random generators for the game that are worth checking out.

If you head over to the "tools" section of the site you'll find the generators, as well as a few other gems. The MapMatic tools pretty much deserve their own shout-out, so just consider this a twofer!

3/06/2017

Free GM Resource: A Metric Butt-Ton of Free Adventures

Free GM Resource: A Metric Butt-Ton of Free Adventures
This week's Free GM Resource, in honor of the recent "GM's Day", is a plethora of free OSR adventures collected over at the Dragonsfoot forums.

Seriously....we are talking about hundreds of adventures.....hundreds.

Too many to go through, so I'd just bookmark the page and visit as needed.

2/27/2017

Free GM Resource: Roll 3d6 Roleplaying Game Resources

Free GM Resource" Roll 3d6 Roleplaying Game Resources
This week's Free GM Resource is late because.....well because I was an idiot and wrote up a post for something featured almost four years ago, so my after-thought of checking the post before I headed off for an unexpected 11 hour day...well I had nothing to post this morning.

Roll 3d6 Roleplaying Game Resources (say that 5 times fast) is a site that looks like it hasn't been updated in the last 18 months, but it still has a lot going for it. Honestly I didn't get much past the "Tools" section with a bunch of random generators, but I did also look at one of the adventures under the "Games" tab. Clearly there is more worth checking out.

2/25/2017

Frugal GM Review: The Inn of the Buxom Wench

Frugal GM Review: The Inn of the Buxom Wench
Last week I picked up The Inn of the Buxom Wench from A Hole In The Ground Terrain & Games.

I'll freely admit that I was hooked by the title and really, who has enough fleshed-out inns....I know I don't?

The Inn of the Buxom Wench is 14 pages (10 of content) long and comes in at 3.04 MB. Most of the pages are black & white, but there is a two page-full-color map at the back and some color on the front & back covers. Also included are maps (gridded and no grid) of the inn. You also get two versions of the maps, one in 72 dpi and the other 300 dpi.

The pdf isn't secured and it is bookmarked. While not really filled out, there is some actual info in the PDF properties pages, which surprised me quite a bit as most pdfs have nothing noted there. Also commonly overlooked is actually designating what info is considered "Product Identity" when they place the license. A lot of times on pdfs the license is simply added and not actually used appropriately.

The pdf is a bit on the rough side. Some of the artwork looks a bit hazy and I'm not a fan of the border around each page. That is really just a personal preference and not a big deal. Another nitpick I have is that some of the print is tiny, pretty much any stat block. When printed out it is rather small, but it still works.

What I really liked, and really the reason I picked this up in the first place, is that this is a well fleshed out locale. A good (enough) description of the building, rooms, and personnel are provided. Could there be some more detail? Probably, but it is too easy to put up way too much info and then the GM has to deal with a wall of text. I think there is just enough meat on the bones, as it were, for the GM to get what they really need and to add onto as they desire.

Frugal GM 4 Star Review: The Inn of the Buxom Wench
Overall The Inn of the Buxom Wench is a nice little location that any GM can use to add a little flavor to their campaign. As of the writing of this post this pay-what-you-want pdf is receiving an average donation of $1.06. This is definitely worth a couple of bucks, especially when you factor in the included maps.

2/20/2017

Free GM Resource: Fat Dragon Games Newsletter with Bonus 3D Printer Files

Free GM Resource: Fat Dragon Games Newsletter with Bonus 3D Printer Files
I'm being a little proactive with this week's Free GM Resource because this tidbit isn't available until next month.

Fat Dragon Games is putting together an email newsletter, starting in March, and if you sign up for it you'll get some free 3D printer files. March's freebie is supposed to be some tomb props.

Free 3D files...yes, please.

I'm willing to go out on a limb and say the newsletter, even without the freebies, will be worth it. Worst case and I'm wrong you can easily just unsubscribe.

2/13/2017

Free GM Resource(s): Kobold Fight Club & Improved Initiative

Free GM Resource(s): Kobold Fight Club & Improved Initiative
This week's Free GM Resource is Kobold Fight Club. Kobold Fight Club is a web-based encounter builder that feeds into/from Improved Initiative. These tools are clearly for 5th Edition Dungeons & Dragons, so they might be of limited use to my 12 readers, but you could say that about any of these Free GM Resources.

2/12/2017

Frugal GM Review: The Witches of Hagswallow

Frugal GM Review: The Witches of Hagswallow
This week I picked up a copy of The Witches of Hagswallow from Sleeping Griffons Productions. this OSR adventure for 3-6 PCs of 2nd-4th level comes in at 45 pages (45.2 MB) for $2.99 over at DriveThruRPG.

Right off the bat this PDF is unsecured and while technically bookmarked, the four bookmarks don't take you beyond page 5. Outside of the cover and a few markings on the pre-gens pages, this PDF is a black & white affair, which makes me think that 45 MB is just way too big and was not optimized at all. I'm fairly certain that while the pages appear black & white, they are full color instead.

My initial, quick flip-through brought to my attention a couple of things. 1st was that the writer doesn't like to re-use monsters and prefers to place full monster stat blocks in the adventure body instead of a dedicated bestiary section*. There are actually some monsters re-used, just not heavily like I've seen in far too many adventures. Some folks prefer a bestiary and others loath them. My preference is a bestiary, but to also include a smaller in-line stat blocks where the monsters appear in the adventure itself. I think these are more a matter of preference and what I focus on is usability when running the adventure. I also noted that this adventure has plenty of small bits of accent art that isn't required, but used to fill-in at the end of sections to help with pagination.

The adventure was a relatively easy read and I appreciated the editing that clearly took place as the information for each section felt well-suited for the task at hand. I do wish that there were some marked flavor-text boxes because some of the entries felt like they were starting out with flavor text (or close enough) but there were often bits of detail you wouldn't want to share outright. As a GM I think you'll want to go through and highlight flavor text-worthy bits and denote some of the room's special details. Nothing really out of the ordinary there though....

Two things really stuck out for me from my read-through. The 1st was that I liked the presence of a story-within-a-story that the players might not ever even hit upon, but the GM could use as a broader arc. There was also a fundamental change to a monster that I just didn't agree with. I won't dive into that detail because it is an easy-enough crossed out line on my working copy.

Frugal GM 4 Star Review: The Witches of Hagswallow
Overall I liked The Witches of Hagswallow and It somehow felt "right' to me. Easy enough to ramp up the difficulty or pull it back some and I saw some nice touches that I think lend themselves to some good role-play. The inclusion of full-page pregens was a nice touch (and a good selection to boot). This adventure seemed like a good one to have in your "back pocket" to run as a one-off if needed, or to slip in to your own campaign/game world. Some of the behind the scenes big-picture stuff is enough for a GM to play off of on their own, or you could wait for some follow-on adventures to come out. Either way I think you get a good run for your $3.



*When I started to actually read the adventure I realized I had somehow flipped past the bestiary and right onto the maps.