Instead of "You hit your target for 12 damage" or "The monster strikes at you for 12 damage" you can select a damage type (slashing, bludgeoning, and piercing for weapons as well as fire/heat, ice/cold, lightning/electricity, poison, acid, light/radiant, shadow/necrotic, sonic/force/untyped for powers).
Quick examples:
- He gashes your leg with expert accuracy and a vicious blow. (12 damage)
- You hew through his hand with expert accuracy and a complex manouver. (12 damage)
- You blast his stomach with crackling bolts and an electric blast. (12 damage)

Being able to line-up a few different die expression & damage types to macro buttons would make this quite useful when dealing with different combatants. It's a good idea, but as-is it is more an idea than a useful tool.
0 comments :
Post a Comment