5/01/2015

Frugal GM Review: The Flayed King

Frugal GM Review: The Flayed King
A couple weeks ago was Swords & Wizardry Appreciation Day. Admittedly I don't play Swords & Wizardry, but I would if given the chance....., but I do love me some OSR material because it is usually good enough & easy enough to tweak between the various systems.

While there were plenty of Appreciation Day offerings, I picked up just one: The Flayed King by Tim Shorts. I particularly liked how it was such a short adventure.

4/27/2015

Come Listen to my Crappy Voice! (i.e. The Frugal GM gets to guest-host a podcast)

Come Listen to my Crappy Voice! (i.e. The Frugal GM gets to guest-host a podcast)
A couple of weeks ago I was honored to be asked to guest-host a couple of episodes of the The Brain Storm Think Tank Podcast (say that five times fast!). The first of those episodes came out today and I'll admit I'm less than pleased with my performance, from a technical standpoint.

If you go to check out the podcast I'll apologize in advance. If I get asked to come back I think I'll have to use a better computer....or at least that is what I think the issue was. The netbook I was using, because I needed the webcam, was a bit maxed out resource-wise and the audio obviously suffered because of it.

Regardless, I had a lot of fun and wouldn't mind trying to put together some live-play podcasts....assuming I could manage the editing process.

Free GM Resource: Mazes & Minotaurs RPG

Free GM Resource: Mazes & Minotaurs RPG
I seemed to have fallen into a rabbit hole and I'm not quite sure how far down it goes.....

Over the last few weeks I've posted some RPGs as the Free GM Resource of the Week and somehow I keep finding more RPGs. Some are rather small while others, like Mazes & Minotaurs, seem to have a lot of content to them.

Mazes & Minotaurs has two main editions, both of which are free to download, and both have been updated some. The Original 1972 edition is 74 pages of  "Roleplaying Heroic Adventure in the Mythic Age" while the 1987 Edition is a series of sourcebooks.

Now I haven't really taken the time to reads through all five of these books, and I'm not sure I'll ever give them a go, but I have already seen at least one thing that I might want to study to possibly bring over to some other games.

11:43 AM EDIT
D'oh! Evidently I did some odd Fruedian Slip and called Mazes & Minotaurs by the name "Mazes & Monsters".....twice! I've fixed that momentous blunder.

Whoops!
Mazes & Minotaurs is NOT Mazes & Monsters!

4/26/2015

Free Map046: Anthill

Free Map046: Anthill
I've just put up my newest free map of a multi-layered anthill onto my Patreon Page.

This particular map has taken me a long time to wrap my head around. What I ended up doing was breaking the map down to three distinct layers that were turned into 5 maps: this free overview map, and four maps that show going from layers 1-2, 2-3, and then back from 3-2 and 2-1.

A slightly larger look at Free Map046


My Patrons get access to those maps as a bonus, but all of them will be used on a smaller scale in my next adventure. Like usual, you can click on the lead-in graphic or use this link to get to the download page.

4/24/2015

Frugal GM Review: How to Hexcrawl

Frugal GM Review: How to Hexcrawl
I picked up this PDF from DriveThruRPG last month and I'm wishing I remembered why. I know the title alone intrigues me and this is why I'd get it today, but last month? Regardless I have a copy of How to Hexcrawl and I'll be keeping it in my collection.

TL;DR: Right off I want to state that I think this pay-what-you-want product from Taskboy Games is worth picking up, even if you don't play Labyrinth Lord. I thought the information held within is pretty good, but the presentation could use some work.

I have to admit that I enjoyed reading this PDF. Some of this might be attributed to the novelty since I don't ever recall playing in or running a hexcrawl (straight-up overland wilderness...yes, hexcrawl...no). The main usefulness I see is the simple codifying of the procedures used to GM/referee a hexcrawl. I think most GMs would probably naturally take most of the actions listed in this reference, but I know myself well enough that there are some considerations I'd tend to gloss over without a set procedure. The author put forth some good ideas that might seem like no-brainers, but I highly doubt I'd have bothered to think of these unless I had done a bunch of hexcrawls in the past and even then....

Example page view-able on the publisher's preview
Example Page
There is also a great list of resources at the end of this "book" that are definitely worth checking out.

While I liked the content, it really felt more like a magazine article instead of a self-standing product and I think overall this could have benefited greatly by some better formatting. The bottom of each page has a HUGE graphic and while some pages do have text coming down relatively close to the graphic, the realistic bottom margin on each page is just shy of 2.5". The side margins are just under an inch in width, as is the top margin (sans header). Altogether this whittles down the standard letter page 6" x 9" format. Between the truncated page size, overly large graphics, and basic font & paragraph layout it feels like less than a dozen pages of content have been stretched out to the 27 pages as presented.

How to Hexcrawl is a PWYW PDF with a suggested price of 99¢. While the usefulness for your campaign may vary, I found it a decent enough read.

4/23/2015

Worthwhile Deal of the Day: Dyson's Delves II

Worthwhile Deal of the Day: Dyson's Delves II
Thanks to a head's-up from the man himself I found out that Dyson's Delves II is the Deal of the Day over at DriveThruRPG.

Let's see......7 adventures (well 11, but 4 are lumped together) with Dyson's maps and another 44 dungeon maps thrown in to boot, all for $4 (60% off).

I think that's a pretty good deal.

I've been working on a few things for Origins and one of them is some GM "stuff" I can pull out on the fly, or with minimal prep at least to run pick up games. A series of OSR generic adventures of varying levels and a bunch of blank maps really fits the bill here.

I highly recommend picking up Dyson's Delves II, I know I am.

This sales ends on 4/24/15 at 9:00 AM MST.

4/20/2015

Free GM Resource: Scenes & Scenarios from Rational Basis Media

Free GM Resource: Scenes & Scenarios from Rational Basis Media
Last week "Chris", I have to assume Chris Asberry, reached out to me using the email contact form about some free stuff his company was giving away.

That company is called Rational Basis Media and I'll admit I've never heard of them, probably because they are new with really no product line to speak of. They do have plans for a Kickstarter next month for a game I'll probably not be playing.

Don't get me wrong, I'm not judging here, just being realistic that the genre isn't my bag. The idea sounds cool though and if there are enough folks that like/prefer that type of game I hope they do well.

Now I mention this KS mostly because I think it is related to the free stuff on a couple levels. 1st off, since RBM has no RPG products "out there", or at least none I'm aware of, these two offerings will have to be a stand-in for the type of work you might find in future products (like the future KS Game). The 2nd is that you have to register an email address to get the download.

After the "fun" of the marketing blitzs from one KS-happy company *cough* d20 entertainment *cough*, I'm a bit wary of signing up for some more potential abuse. I did though go ahead and pull the trigger on at least the Fantasy Scenes & Scenarios booklet and it was as advertised. I didn't pick up the SciFi Scenes & Scenarios because I didn't need it.

Now I'm of the opinion that if you can get even one good idea out of this material it is worthwhile....add that to finding out about a new publisher and game....well, that is some free education right there.

4/18/2015

Frugal GM Craft Tip: Making a Book

Frugal GM Craft Tip: Making a Book
Now I've done some rather simple booklets in the past...I mean, how hard is it to fold a couple of 8.5" x 11" pieces of paper in half, along with a cardstock cover and affix a couple of staples? What I've never done was try to make something that resembles an actual book....well at least not on my own. Getting stuff spiral bound at Kinkos doesn't count.

Two days ago I tried to assemble the Creature Compendium into a booklet and at 94 pages, even reducing things down booklet-style was just too much. My regular staples barely kept it together and the booklet was straining to keep open at the spine. No...this needed to be bound. I had considered another trip to the print shop, but I wasn't sure that would be a good idea because I think I'd lose some of the text to the binding.

Of course I guess I could just start from scratch and try a print run with better margins, but that'd be a waste and I'd end up just being better off having bought a Lulu print in the 1st place.....but that would be larger than I wanted....how do folks make books these days?