I think I've milked the d30 Height & Weight tables enough......
The remaining races I had left were an assortment of "lesser-used" races from HackMaster 4th & 5th edition:
* Grel
* Gnome Titans
* Sil-Karg
* Pixie-Kin
* Half-Ogres
* Gnomelings
I just couldn't see putting these up as individual races, especially since the Sil-Karg entries were doubled because there was some sexual dimorphism resulting in large differences in height & weight.
What I did was combine the remaining tables into two PDFs, one for English units (FGM031ze) and one for Metric units (FGM031zm).
11/23/2015
Free GM Resource: The Terrain Tutor
This week's Free GM Resource is another YouTube channel.
The Terrain Tutor has about a bazillion videos and not all of them are ones I want to sit through, but there are a lot of great tips, tricks, and how-to videos well worth your time.
I particularly enjoy these playlists:
Back 2 Basics for Wargames Terrain and Scenery Builders
How to make simple wargaming hills
Quick and Simple Tips
There are several more playlists to watch as well.
The Terrain Tutor has about a bazillion videos and not all of them are ones I want to sit through, but there are a lot of great tips, tricks, and how-to videos well worth your time.
I particularly enjoy these playlists:
Back 2 Basics for Wargames Terrain and Scenery Builders
How to make simple wargaming hills
Quick and Simple Tips
There are several more playlists to watch as well.
11/21/2015
Frugal GM Review: A Guide to Hallowfest
I was link-hopping recently and came across this "Halloween" themed Pay-What-You-Want supplement called A Guide to Hallowfest. It was published by Sundered Blade Games.
I had never heard of Sundered Blade Games, but a quick check of their publisher's page revealed that they only have a few titles out and almost all of them are PWYW. They also have one adventure for sale that is written for two systems.
Really not bad for a start-up from earlier this year.
A Guide to Hallowfest is an 18 page black & white PDF in a Zine (5.5" x 8.5") format that comes in under 4 MB. The PDF is secured, but I don't really see the need to extract pages or reassemble the PDF.
There is a little bit of information on what appears to be a custom game world, but at best it is a couple of sentences and this adventure could be put anywhere in an existing campaign. What this supplement is really about is a small dungeon crawl. The creatures and items listed in the beginning are used in the adventure.
Normally I'd rather have the adventure written 1st and then have a listing/entry for the monsters and items. When I was reading A Guide to Hallowfest the fact it started out with the monsters and then the items before going into the adventure.....didn't really bother me any. The art in the PDF was a little "cutesy", but not distracting. One monster didn't have a picture but instead some text reading "Image not approved for all audiences". That felt like a bit of a cop-out.
This bit of text and the cover are my only criticisms. I'd have preferred a white cover instead of an orange one so I could print this out for use. An inclusion of a printer-friendly cover would have bumped up the page count to 20 and if they enlarged some of the fine print (like the legal stuff) and/or included a title page they could have gotten the page count to 22. This would allow the end-user to print pages 2-21 (a 20 page spread) in a booklet format and have a nice, full printed product.
This is a minor consideration though and not something I care enough about to drop my rating any. Overall I did enjoy this adventure and think A Guide to Hallowfest would be a fun adventure to run my players through.
I had never heard of Sundered Blade Games, but a quick check of their publisher's page revealed that they only have a few titles out and almost all of them are PWYW. They also have one adventure for sale that is written for two systems.
Really not bad for a start-up from earlier this year.
A Guide to Hallowfest is an 18 page black & white PDF in a Zine (5.5" x 8.5") format that comes in under 4 MB. The PDF is secured, but I don't really see the need to extract pages or reassemble the PDF.
There is a little bit of information on what appears to be a custom game world, but at best it is a couple of sentences and this adventure could be put anywhere in an existing campaign. What this supplement is really about is a small dungeon crawl. The creatures and items listed in the beginning are used in the adventure.
Normally I'd rather have the adventure written 1st and then have a listing/entry for the monsters and items. When I was reading A Guide to Hallowfest the fact it started out with the monsters and then the items before going into the adventure.....didn't really bother me any. The art in the PDF was a little "cutesy", but not distracting. One monster didn't have a picture but instead some text reading "Image not approved for all audiences". That felt like a bit of a cop-out.
This bit of text and the cover are my only criticisms. I'd have preferred a white cover instead of an orange one so I could print this out for use. An inclusion of a printer-friendly cover would have bumped up the page count to 20 and if they enlarged some of the fine print (like the legal stuff) and/or included a title page they could have gotten the page count to 22. This would allow the end-user to print pages 2-21 (a 20 page spread) in a booklet format and have a nice, full printed product.

11/19/2015
Free Map055: A Set of Caverns
I've just posted Free Map055 ocer at my Patreon page. This is a small set of two caverns that are not connected.
When I make these caverns, unless I'm using them for a specific adventure, I usually do not put in things like entrances and features, leaving those decisions up to the GM.
I have been putting in some grids, but I haven't specified the distance. The GM could make them 5' or 5 yards/meters for all I care.
Click on this link or on the graphic below to go straight to the pertinent Patreon post.
When I make these caverns, unless I'm using them for a specific adventure, I usually do not put in things like entrances and features, leaving those decisions up to the GM.
I have been putting in some grids, but I haven't specified the distance. The GM could make them 5' or 5 yards/meters for all I care.
Click on this link or on the graphic below to go straight to the pertinent Patreon post.
11/18/2015
Limited-Time Good Deal for a Free Low-Level OSR Adventure
Richard J. LeBlanc, Jr., the man behind the awesomeness that is New Big Dragon Games, has just put out a "Work-In-Progress" or Beta psionics adventure called Vault of the Faceless Giants.
This will be an inexpensive adventure when it is done, but if you pick up this beta version now, for free, you can get the finished version for free as well!
Seems like a no-brainer to me.
This will be an inexpensive adventure when it is done, but if you pick up this beta version now, for free, you can get the finished version for free as well!
Seems like a no-brainer to me.
11/16/2015
Free GM Resource: AD&D Downloads
This week's Free GM Resource is a wide collection of other GM resources that span a wide array of RPGs, but the focus is on the different flavors of D&D.
AD&D Downloads has been re-branded as a mobile-friendly website listing numerous resources for players and GMs alike.
Site navigation is a bit wonky, but it looks like the whole redesign is still a work in progress. Definitely worth poking around a bit....I know I will be!
AD&D Downloads has been re-branded as a mobile-friendly website listing numerous resources for players and GMs alike.
Site navigation is a bit wonky, but it looks like the whole redesign is still a work in progress. Definitely worth poking around a bit....I know I will be!
11/14/2015
Frugal GM Review: Tribes Most Foul (GM's Miscellany)
OK I said I'd do a review of one of the GM's Miscellany from Raging Swan Press. There were a few to choose from and I ended up with the one that interested me the most, which was Tribes Most Foul.
These supplements are specifically written for Pathfinder, but I'm looking at them more from an OSR standpoint and won't be looking at game-specific mechanics. If something isn't quite right as far as Pathfinder is concerned I wouldn't know anyway. It is my belief that everything needs to be tweaked by the GM for their group anyway....
First off, the supplement comes in two downloads. One is a larger PDF tweaked for printing and the second is a smaller, lower resolution file for viewing on a screen (PC, tablet, etc.). The difference isn't noticeable unless you print the screen version instead of the print version. I do like how Raging Swan treated the print version with the same respect as the screen version. The only criticism I have with the print PDF is I really wish they would have used a different cover. Simply inverting the colors so there is a little black text on a white background is highly preferred to an all-black cover I don't want to waste ink on.
Both PDFs are well bookmarked, with some internal cross-links. The PDFs are secured, but only the ability to edit the documents, assemble a new document, or extract pages is restricted. For the majority of the end-users this is perfectly fine.
Not including things like the covers or the OGL, this supplement had 60 pages of content. There are 25 humanoid tribes detailed in two-page spreads and a nice little 5 page section of creating your own humanoid tribes. I really liked this create-your-own section, but I'm a sucker for large random tables. If you aren't wanting to go through the process of creating your own tribe there is one table filled with 50 sample tribe names. Just grab a name and fill in the background as you will.
What you are really buying with Tribes Most Foul are these 25 pre-generated tribe backgrounds. Each write-up consists of a quick introduction, society & organization, ecology & lair, combat & tactics, notable personalities, and tribal lore. You also get a good picture of a tribal totem or symbol. The overwhelming majority of the "Pathfinder Stuff" is in the stat blocks of the notable personalities. There is a bit in the knowledge checks for tribal lore as well. I really don't think that GMs for other systems will have too much trouble interpreting these stats to their system.
The more generic (system-wise) tribal information is rich with details that really make these creatures "pop". I don't think GMs will want to use this supplement "on the fly" to try and add some interest to their game, but instead plan out possible interactions and possibly work the campaign around these notable foes. There are a few integration ideas presented with each tribe.
If nothing else, I think Tribes Most Foul can serve as a great template for GMs who want to put together their own custom humanoid tribes. I know if I had tried to do so without some guidance I'd probably have either written up something too small, forcing me to "wing it" during the game, or something huge that would prove cumbersome. Raging Swan Press did a great job of managing this information balance, and I highly recommend picking this one up.
These supplements are specifically written for Pathfinder, but I'm looking at them more from an OSR standpoint and won't be looking at game-specific mechanics. If something isn't quite right as far as Pathfinder is concerned I wouldn't know anyway. It is my belief that everything needs to be tweaked by the GM for their group anyway....
First off, the supplement comes in two downloads. One is a larger PDF tweaked for printing and the second is a smaller, lower resolution file for viewing on a screen (PC, tablet, etc.). The difference isn't noticeable unless you print the screen version instead of the print version. I do like how Raging Swan treated the print version with the same respect as the screen version. The only criticism I have with the print PDF is I really wish they would have used a different cover. Simply inverting the colors so there is a little black text on a white background is highly preferred to an all-black cover I don't want to waste ink on.
Both PDFs are well bookmarked, with some internal cross-links. The PDFs are secured, but only the ability to edit the documents, assemble a new document, or extract pages is restricted. For the majority of the end-users this is perfectly fine.
Not including things like the covers or the OGL, this supplement had 60 pages of content. There are 25 humanoid tribes detailed in two-page spreads and a nice little 5 page section of creating your own humanoid tribes. I really liked this create-your-own section, but I'm a sucker for large random tables. If you aren't wanting to go through the process of creating your own tribe there is one table filled with 50 sample tribe names. Just grab a name and fill in the background as you will.
What you are really buying with Tribes Most Foul are these 25 pre-generated tribe backgrounds. Each write-up consists of a quick introduction, society & organization, ecology & lair, combat & tactics, notable personalities, and tribal lore. You also get a good picture of a tribal totem or symbol. The overwhelming majority of the "Pathfinder Stuff" is in the stat blocks of the notable personalities. There is a bit in the knowledge checks for tribal lore as well. I really don't think that GMs for other systems will have too much trouble interpreting these stats to their system.
The more generic (system-wise) tribal information is rich with details that really make these creatures "pop". I don't think GMs will want to use this supplement "on the fly" to try and add some interest to their game, but instead plan out possible interactions and possibly work the campaign around these notable foes. There are a few integration ideas presented with each tribe.
If nothing else, I think Tribes Most Foul can serve as a great template for GMs who want to put together their own custom humanoid tribes. I know if I had tried to do so without some guidance I'd probably have either written up something too small, forcing me to "wing it" during the game, or something huge that would prove cumbersome. Raging Swan Press did a great job of managing this information balance, and I highly recommend picking this one up.
11/13/2015
Free d30 Tables: Combined Height & Weight for Half-Elves
The next set of combined height & weight tables are up at DTRPG. This time I've skipped ahead of the list to present what I think is the last of the "standard" races I have: the Half-Elf.
Here is the link to the English PDF and this is the link for the Metric version.
Here is the link to the English PDF and this is the link for the Metric version.
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