2/26/2014

Free Map 021: Another Attempt at the Cave Complex

Free Map 021: Another Attempt at the Cave Complex
As "promised" last week, I went back to that map and tried to create more of a 3D effect. After a couple tries I didn't like how things were progressing and ended up scrapping an hour or two or work. I got to watch/listen to some "classic" movies, and I learned what doesn't work, so the time wasn't a total loss.

After those initial missteps I just ended up going back to my work-in-progress files to where I had every level on it's own layer and simply created the same drop-shadow to each layer. The effect was pretty good, in my opinion, right up until the point where I did the stippling. With the stippling the effect is a bit subdued except where the layers overlap.

Free Map 021: Another Attempt at the Cave Complex
I ended up having to roll things back, essentially starting over yet again. I added some "tunnels" on each level, leading to lower levels. I kept the same shape, although the size changes sometimes, for the entrances and exits. Hopefully it is easy to tell how these two connect.

After re-doing the stippling I went ahead and added a floor texture. Nothing fancy.....

Like usual, clicking on the lead-in graphic gets you the hi-res download (or use this link). You can view/download the low-res on the right.

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