This City Generator, from CrystalBallSoft, is a simple & easy to use generator that has a number of options that really lets you tweak the city to your needs. The greatest part of this generator, the thing that puts it above just about every other generator I've ever seen, is that you can tweak the number & type of city wards. Combine this with building & profession generation and you've got a decently fleshed out city that doesn't take up a lot of space.
I envision using this with the aforementioned city map generator and a couple simple name generators. I don't think I'd need a whole lot more work to put together a city on the fly. It might be nice to have all my NPCs statted, but all I really need is a good framework that gives me enough to work on the fly and keep good notes.
Here is a small, isolated Human "Test Village" I generated in a few seconds. There are some bits & pieces I either don't need or don't quite understand because I don't have the source book (yet):
Community Size: Thorp
Population: 26 Adults
Size: 0.44 Acres
Population Density (Adults/Acre): 59.45 Adults/Acre
Races: Human (26)
Gold Piece Limit: 40.00
Wealth: 52.00
Income for Lord(s)/King(s): 0.16
Magic Resources: 0.00
Imports: None
Exports: None
Famous: None
Infamous: None
# of Wards: 4
# of Buildings: 4
# of Power Centers: 1
# of Guilds: 0
No Walls
Population: 26 Adults
Size: 0.44 Acres
Population Density (Adults/Acre): 59.45 Adults/Acre
Races: Human (26)
Gold Piece Limit: 40.00
Wealth: 52.00
Income for Lord(s)/King(s): 0.16
Magic Resources: 0.00
Imports: None
Exports: None
Famous: None
Infamous: None
# of Wards: 4
# of Buildings: 4
# of Power Centers: 1
# of Guilds: 0
No Walls
Ward - River
0.15 Acres; 1 Structures; Outside Walls
House (C) : 1
Ward - Market
0.15 Acres; 1 Structures; Outside Walls
House (A) : 1
Ward - Merchant
0.15 Acres; 1 Structures; Outside Walls
Shop : Launderers (A) : 1
Ward - River
0.00 Acres; 1 Structures; Outside Walls
Inn (D) : 1Number in parenthesis after building type is the building quality:
- A is luxurious, royal, or imperial
- B is tasteful, ornate, or artistic
- C is utilitarian, basic, or normal
- D is derelict, condemened, rough, or functional
Professions
Apprentices : 1, Beggers : 5, Dentists : 1, Elderly/Infirm : 4, Grocers : 1, Harness Makers : 1, Housewives & Househusbands : 5, Journymen : 1, Laborers : 5, Rat Catchers : 1, Tailors : 1
Apprentices : 1, Beggers : 5, Dentists : 1, Elderly/Infirm : 4, Grocers : 1, Harness Makers : 1, Housewives & Househusbands : 5, Journymen : 1, Laborers : 5, Rat Catchers : 1, Tailors : 1
Power Center - Town Council
Alignment: Neutral Good
Wealth: 51.70
Influence Points: 17
Total NPCs (Class Level - Count): 18
Aristocrat 1-2
Barbarian 1-1
Commoner 5-1, 3-2, 2-4, 1-7
Rogue 1-1
Alignment: Neutral Good
Wealth: 51.70
Influence Points: 17
Total NPCs (Class Level - Count): 18
Aristocrat 1-2
Barbarian 1-1
Commoner 5-1, 3-2, 2-4, 1-7
Rogue 1-1
The sourcebook in question, an item on my DriveThruRPG wishlist, is A Magical Medieval Society: Western Europe. When I get this book I'll definitely be reviewing it.
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