I really want to go back to some earlier maps and try these new ideas out....
![]() |
Click for link to full-sized map |
Technically this map lines up with last week's map, as far as the stairs and the well are concerned. The way I put this adventure together these pictures were tweaked and used to create stamps for use in my adventure template PDF. The end result is that the maps aren't at the same scale as printed. Luckily I did put graph squares in the maps so they should line up.
For some reason I still have my Photoshop (PSD) files for when I made these maps, which meant I might still have everything set-up on the original scale. I really don't want to try and fix the scaling manually because I know I'll get something off and it shouldn't be that big of a deal. Of course, when I went to go look at the PSD file I see I have little more than my original scan. I thought some might find it interesting because you can get a bot of
an insight on how I do my maps.
Almost all of my work is done with the computer. I usually draw my outline and all of the individual elements on drawing pads and then scan them at 600 dpi. I clean the scans up and then start adding elements from my resource files. I do not consider myself an artist in any way, shape, or form. My tolerance for drawing something out is quite low because I simply cannot make anything look like I want it to. Sure, I can envision something quite cool, but forcing my hands to produce something remotely accurate to what I'm thinking.....not really possible.
Fortunately I can attempt a reasonable facsimile by breaking down the task into smaller drawings and using the computer to stitch elements together. I end up with a simpler style that I think has a more pleasing aesthetic anyway. This is one of the reasons I'm a fan of Dyson Logos (seriously, I think you should Patreonize the guy). If I'm lucky I can come close (enough) to his style, which I like.
![]() | |
|
0 comments :
Post a Comment