This week's Free GM Resource is a bit of a twofer...mostly because I didn't think it fair to try and milk this for two separate posts. Of course if I have problems with next week's post I might be cursing myself a little bit, but I'll take that chance.....
These two freebie games come from Bedroom Wall Press and are basically OSR clones. I'm sure I'm missing a lot of the nuances of the H & H engine by painting it with the broad OSR brush, but this isn't a review......
The main game is Hulks & Horrors. You can get the "Basic Black Edition" which is good up to level 6. The other game, Arcana Rising, also uses the H & H Engine and basically brings the same fantasy elements brought into the modern era. Arcana Rising has rules for characters up to level 12.
The cool thing going on right now, and one of the reasons I wanted to do a twofer, is because Bedroom Wall Press is having a big sale right now on the printed versions of these two games. For the next three days printed versions are 25% off. I kind of wish I had discovered these two earlier so as to give reader's a better head's up on the sale, but regrets are for choosing to play a Bard in a heavy hack & slash game.....
1/11/2016
1/10/2016
NSFW Free D&D Resource (and Shit)
I think I'm probably sharing this simply because I wanted to have fun with making an animated "NSFW" lead-in graphic, but is that really so wrong?
One of my Facebook friends shared this with me the other day and I wanted to share it with my readers (but not as the Free GM Resource of the Week). This NSFW (I think I've made that point abundantly clear by now) download is a simple two-page minimalist player-character generation/ruleset that was pieced together to be used with a website that generates the basic idea for your character. The links are after the break...for reasons.
One of my Facebook friends shared this with me the other day and I wanted to share it with my readers (but not as the Free GM Resource of the Week). This NSFW (I think I've made that point abundantly clear by now) download is a simple two-page minimalist player-character generation/ruleset that was pieced together to be used with a website that generates the basic idea for your character. The links are after the break...for reasons.
1/09/2016
Frugal GM Review: Small Dungeon Maps
These maps were originally commissioned from a successful Kickstarter campaign and the two releases currently available (the Dwarven Crypt Dungeon and the Goblin's Den Dungeon) are on sale over at DTRPG.
On-deck for release but not available as of the time of this post are the Thieves' Hideout and Merchant's Cave.
1/05/2016
Frugal GM Contest: Dog Might Games Dice Chest
It has been a while since I've had a contest, so I thought I'd do a little give-away of the Dog Might Games Dice Chest I picked up last summer.
While I wasn't all that impressed with this product, I know damned well that it is just my opinion and that there might be plenty of folks that would love to have this.
The Dice Chest is White Ash stained Dark Walnut and features red felt, nickle plated legs, and an aluminum helm logo. If you wanted to purchase one of these the cost would be just shy of $65.
If you are interested in obtaining this Dice Chest, all you have to do is leave a comment below. Multiple comments won't give you multiple chances to win. As a matter of course I give blog followers an entry as well, so technically you can get two entries by becoming a follower and leaving a comment to this post.
I should probably ask for some special comment, like "list your favorite game system" or "What is your favorite color?", but I'm too lazy.....I read the comments, but to count up just the ones that qualify...screw that.
I do also have to limit this to US participants because international shipping is a pain. Of course if someone outside the US wants to pick up the shipping cost, then go for it. I also need an end date for this, which will be a week from this Sunday.
TL;DR: If you want to win my Dog Might Games Dice Chest reply/comment to this post and/or become a blog follower no later than 10 pm Mountain Time on Sunday, January 17th. I'll pay postage for any US winners and if the winner is overseas they have to pay for shipping.
While I wasn't all that impressed with this product, I know damned well that it is just my opinion and that there might be plenty of folks that would love to have this.
The Dice Chest is White Ash stained Dark Walnut and features red felt, nickle plated legs, and an aluminum helm logo. If you wanted to purchase one of these the cost would be just shy of $65.
If you are interested in obtaining this Dice Chest, all you have to do is leave a comment below. Multiple comments won't give you multiple chances to win. As a matter of course I give blog followers an entry as well, so technically you can get two entries by becoming a follower and leaving a comment to this post.
I should probably ask for some special comment, like "list your favorite game system" or "What is your favorite color?", but I'm too lazy.....I read the comments, but to count up just the ones that qualify...screw that.
I do also have to limit this to US participants because international shipping is a pain. Of course if someone outside the US wants to pick up the shipping cost, then go for it. I also need an end date for this, which will be a week from this Sunday.
TL;DR: If you want to win my Dog Might Games Dice Chest reply/comment to this post and/or become a blog follower no later than 10 pm Mountain Time on Sunday, January 17th. I'll pay postage for any US winners and if the winner is overseas they have to pay for shipping.
1/04/2016
Free GM Resource: Coin Creator from Inkwell Ideas
One thing I've really been wanting in my home game were some "coins" for the players to use. While I like the idea of making actual coins for the players to handle, that just seems like a lot of work without that big of a payoff.
The reason that I was even considering it was the fact that my campaign is set in what was a familiar setting, albeit one that was set quite a bit in the future from when the players became familiar with it. With the physical coins I could introduce the idea that not all coinage was the same and I could slip in old coins from the bygone era that had different values than the standard coins currently in use.
Nothing like finding out that old silver piece is worth a couple gold or that the mound of coinage just uncovered only holds scrap value.....
Since I'm not planning (anymore) to make physical coins, much less purchase them (way too expensive) I might just go with a small prop to show the players the different coins and just let them record how many of which coins they have. I'll probably use Photoshop so I can get the exact details I want, but this freebie from Inkwell Ideas can do quite a bit.
Coin Creator - Free! is a simple two page PDF that shows 6 coins. You can turn layers on and off to change the coin size, shape, and distinguishing characteristics. It has quite a few options, but if that isn't enough they have an "Expanded" Edition that contains even more options. The Coin Creator -Expanded is on sale for $1.99 right now.
This would be a good way to introduce some small props to your game......
The reason that I was even considering it was the fact that my campaign is set in what was a familiar setting, albeit one that was set quite a bit in the future from when the players became familiar with it. With the physical coins I could introduce the idea that not all coinage was the same and I could slip in old coins from the bygone era that had different values than the standard coins currently in use.
Nothing like finding out that old silver piece is worth a couple gold or that the mound of coinage just uncovered only holds scrap value.....
Since I'm not planning (anymore) to make physical coins, much less purchase them (way too expensive) I might just go with a small prop to show the players the different coins and just let them record how many of which coins they have. I'll probably use Photoshop so I can get the exact details I want, but this freebie from Inkwell Ideas can do quite a bit.
Coin Creator - Free! is a simple two page PDF that shows 6 coins. You can turn layers on and off to change the coin size, shape, and distinguishing characteristics. It has quite a few options, but if that isn't enough they have an "Expanded" Edition that contains even more options. The Coin Creator -Expanded is on sale for $1.99 right now.
This would be a good way to introduce some small props to your game......
1/03/2016
Closing the Book on 2015....Where are my Dice?
I don't know about you guys, but I'm glad to be shutting the books on 2015 and looking forward to gaming in 2016.
I have some specific goals in mind for the upcoming year, projects I've been working on for some time.
Usually my personal gaming life takes a bit of a hit during the mad rush of retail hell that is the "Christmas Season" starting a couple weeks before Black Friday and ending a few days after Christmas. This year, however, I've been working in a different retail setting where the 3 busiest days of the year are the day before Thanksgiving, Christmas Eve, and New Year's Eve....pretty much in that order.
Things were bad enough (maybe not the right word to use) that I just had to take a week's vacation from being the Frugal GM. Now I actually have a week of vacation from work so I can pick things back and start digging into this year's projects. I think on of my 1st projects will be creating my own personal travelling GM box/kit. I've got something special in mind.....
I do wonder if others find the the holidays too much to be able to game regularly. If so, how do you manage to get your gaming fix on during the interim and do you have anything special planned for getting the group back together post-season?
I have some specific goals in mind for the upcoming year, projects I've been working on for some time.
Usually my personal gaming life takes a bit of a hit during the mad rush of retail hell that is the "Christmas Season" starting a couple weeks before Black Friday and ending a few days after Christmas. This year, however, I've been working in a different retail setting where the 3 busiest days of the year are the day before Thanksgiving, Christmas Eve, and New Year's Eve....pretty much in that order.
Things were bad enough (maybe not the right word to use) that I just had to take a week's vacation from being the Frugal GM. Now I actually have a week of vacation from work so I can pick things back and start digging into this year's projects. I think on of my 1st projects will be creating my own personal travelling GM box/kit. I've got something special in mind.....
I do wonder if others find the the holidays too much to be able to game regularly. If so, how do you manage to get your gaming fix on during the interim and do you have anything special planned for getting the group back together post-season?
1/02/2016
Frugal GM Review: Wormskin #1
This week I'm reviewing the inaugural issue of Wormskin, an OSR Zine.
This issue is currently PDF only and is labeled as the Autumn 2105 issue and was posted to DriveThruRPG on December 15th. Technically that is autumn, but I think most people see December as full-on winter. I know that is just semantics though....
This $3 PDF is pretty big, coming in at 41 pages and 25.2 MB. Right off the bat I noticed the 41 page count, which doesn't make much sense for something made for printing.....you need the pages divisible by 4. While reading the PDF it occurred to me that page 37 is largely superfluous because it gives explanation of stat-blocks which shouldn't really be needed by this Zine's intended audience.
The PDF is A5 sized and password-secured, which really isn't a big deal here.
This issue is currently PDF only and is labeled as the Autumn 2105 issue and was posted to DriveThruRPG on December 15th. Technically that is autumn, but I think most people see December as full-on winter. I know that is just semantics though....
This $3 PDF is pretty big, coming in at 41 pages and 25.2 MB. Right off the bat I noticed the 41 page count, which doesn't make much sense for something made for printing.....you need the pages divisible by 4. While reading the PDF it occurred to me that page 37 is largely superfluous because it gives explanation of stat-blocks which shouldn't really be needed by this Zine's intended audience.
The PDF is A5 sized and password-secured, which really isn't a big deal here.
1/01/2016
Frugal GM 2015 Year in Review
It has been a pretty good year for the Frugal GM as far as meeting & exceeding the goals of this blog.
Last year we finished up with the number of products "sold" on DTRPG at 1201, with actual sales (retail and PWYW) of $59. The percentage of free products downloaded by folks like you was 92.34%, above my goal of 90%.
This year the number of products "sold" went up by over 600%! The year ended with 7705 downloads with combined net sales of $94.14 and the percentage of totally free downloads went up to 97.88%
I don't think you'd normally see sales figures from publishers putting their stuff up on DriveThruRPG, but my participation there was driven by my initial goals for this blog. As you can see I'm not making any real money with this effort, but that really wasn't the point to begin with, hence my ability to share this information. I roll everything I get from DriveThruRPG back into purchasing things to review here.
Glossing over these numbers, 2015 has had a couple of other minor milestones. The 500th post was made here last July, my Patreon campaign started this year (which is what I credit the aforementioned numbers to), and we even got a shout-out in a Knights of the Dinner Table article. 2015 was a pretty good year, but I hope it is just a warm-up for 2016.....
Thanks to you all for helping me reach my goals and to give something back to our community at large.
Last year we finished up with the number of products "sold" on DTRPG at 1201, with actual sales (retail and PWYW) of $59. The percentage of free products downloaded by folks like you was 92.34%, above my goal of 90%.
This year the number of products "sold" went up by over 600%! The year ended with 7705 downloads with combined net sales of $94.14 and the percentage of totally free downloads went up to 97.88%
I don't think you'd normally see sales figures from publishers putting their stuff up on DriveThruRPG, but my participation there was driven by my initial goals for this blog. As you can see I'm not making any real money with this effort, but that really wasn't the point to begin with, hence my ability to share this information. I roll everything I get from DriveThruRPG back into purchasing things to review here.
Glossing over these numbers, 2015 has had a couple of other minor milestones. The 500th post was made here last July, my Patreon campaign started this year (which is what I credit the aforementioned numbers to), and we even got a shout-out in a Knights of the Dinner Table article. 2015 was a pretty good year, but I hope it is just a warm-up for 2016.....
Thanks to you all for helping me reach my goals and to give something back to our community at large.
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